Blue (1 card)
-
Scroll of the Ambushing Clones


Sorcery
Put X 1/1 Green Ninja Phantoms into play.
Aspire (If this is in your hand you may pay
and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost
less to play.”)
7/24
Black (2 cards)
-
Scoll of Infinite Possibilities


Instant
For each mana paid for
, choose one: Draw a card or tap target permanent.
Aspire (If this is in your hand you may pay
and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost
less to play.”)
9/24
-
Scroll Keeper
Creature — Ninja Human
When Scroll Keeper enters the battlefield, you may search you library for a card with Aspire, reveal it, and put it into your hand.
1/3
10/24
Red (1 card)
-
Scroll of the Eveloping Swarm

Sorcery
Destroy X target Ninjas.
Aspire (If this is in your hand you may pay
and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost
less to play.”)
12/24
Green (1 card)
-
Scroll of Explosive Chakra 

Sorcery
Deal X damage to target creature or player.
Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”)
13/24

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