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Sunday, June 26, 2016

Blue (1 card)

  • Scroll of the Ambushing ClonesX3WW Sorcery C Put X 1/1 Green Ninja Phantoms into play.
    Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”)
    7/24

Black (2 cards)

  • Scoll of Infinite PossibilitiesX1UU Instant C For each mana paid for X, choose one: Draw a card or tap target permanent.
    Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”)
    9/24
  • Scroll Keeper1U Creature — Ninja Human C When Scroll Keeper enters the battlefield, you may search you library for a card with Aspire, reveal it, and put it into your hand. 1/3 10/24

Red (1 card)

  • Scroll of the Eveloping SwarmX2B Sorcery C Destroy X target Ninjas.

    Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”)
    12/24

Green (1 card)

  • Scroll of Explosive Chakra X1R Sorcery C Deal X damage to target creature or player. Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”) 13/24

Multicolor (1 card)

  • Scroll of Flourishing GrowthXG C Gain X life. Add X Green mana to your mana pool.

    Aspire (If this is in your hand you may pay 2 and shuffle this card into your library, if you do draw a card and you gain an emblem that says “Your Scroll of Explosive Chakra’s cost 2 less to play.”)
    15/24